AI Insights · Timothy · July 2024
Q2 2024 iOS Cooking Games Performance in the US: Sensor Tower Insights
Sensor Tower's analysis reveals the Q2 2024 performance trends for the top 5 cooking games on the iOS platform in the United States. Discover the download, revenue, and user engagement shifts for these culinary-themed apps.
Sensor Tower's latest data showcases the performance of the top cooking games on the iOS platform for the second quarter of 2024 in the United States. Here’s a snapshot of how these culinary-themed apps fared in terms of downloads, revenue, and active users.
Pizza Ready! by Supercent, Inc. saw an initial decrease in downloads from 3.2M in the first week of April to 1M by the end of May, before rebounding to 2.6M in the last week of June. Revenue peaked at $296K in the second week of April and dipped to $134K by the end of May, followed by a rise to $220K in mid-June. Weekly active users followed a similar pattern, dropping from 4.9M to 2.2M and then increasing to 4.1M by the end of June.
Rollic Games' Fill The Fridge! experienced fluctuating download numbers, with a low of 306K in late May and a spike to 945K in the last week of June. Weekly active users also varied, with a high of 3.8M at the start of April down to 2.9M and back up to 3.7M by the quarter's end.
Eatventure from Lessmore UG (haftungsbeschränkt) had its highest revenue at $1.3M in the latter half of May, with a slight drop to $1.1M by the end of June. Downloads saw a decrease from 616K to 272K over the quarter, while weekly active users declined from 7M to 5.3M.
Piknik’s Toca Boca Jr showed a steady revenue increase from $262K to $435K through the quarter. Downloads peaked mid-April at 436K and ended at 381K in June, with active users showing a modest rise from 1.3M to 1.3M from the beginning to the end of the quarter.
Lastly, Nordcurrent UAB's Cooking Fever: Restaurant Game displayed growing revenue from $679K in the first week of April to $1.1M by late June. Downloads reached a high of 363K in early June, while weekly active users saw a slight increase from 2.6M to 2.7M during the same period.
For more in-depth insights and data, visit Sensor Tower. This analysis provides a clear view of the trends within the cooking game category, valuable for publishers and marketers aiming to understand the competitive landscape and user engagement.